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Redux makes synchronous state updates explicit and reasonable, and makes visible the contract between React and the application: UI is a function of state, and it’s for this reason we’ll continue to use it.
But asynchronous effects are a whole other matter. we have variously used the middleware libraries Redux Thunk, Redux Loop and Redux Saga. Part-way through reading the Redux Observable documentation we started a clickbait Reddit thread and got pointed towards a better approach.
Before we go into that approach, here’s where we see problems with the leading async middleware libraries.
Using Redux Thunk mean having some of your action creators return async functions (thunks) that have access to dispatch()
, instead of plain objects.
Consider a typical async scenario — you want to grab something from an API and dispatch the response to the store. But you may also want to do other things with that API response — pop up a notification, say, or record some analytics to a 3rd party API.
If you incorporate those effects into your thunk, it will have some undesirable characteristics:
Not great. The problem with thunks is that they’re not powerful enough, not on their own.
Redux Saga allows you to define generator functions (sagas) that grab actions as they enter the store, perform whatever asynchronous actions they need, and dispatch()
resulting actions. They can also select
from the store.
This removes most of the problems exhibited above. By creating a showNotificationAfterApiResponse
saga that grabs the response action and updates some UI state, and a separate analyticsSaga
that grabs disparate actions to record events to your 3rd party analytics API, you can keep your original fetch-and-dispatch effect untouched.
However, sagas can do more than that. Being based around generators, they can pause their execution until certain conditions are met. They can also grab actions under certain conditions (just one action ever, or just the latest action, or take every action always). And this means sagas exhibit some different undesirable characteristics:
Generators are inherently stateful, so the effects that will be executed by your application do not solely depend on Redux state+action, but on the current state of this saga and any other saga that may get called by its operation
Generators are imperative, meaning anything other than the most simple cases can be challenging to grok
Generators are quite unusual syntactically, increasing the barrier to entry for new developers
It expanded on the Redux formula(state+action=new state) to include asynchronous side effects (state+action=new state+side effects). The library is avoided by a lot of developers as it seems to affect the purity of Redux reducers, but that’s a bit misleading: it doesn’t actually run the effects, it just returns what they will be.
As it turned out, we abandoned Redux Loop for other reasons — it does not play nice with other middleware (such as the wonderful Redux Persist), its syntax is fairly clunky, its uptake is low and falling — but the looped effect code had some properties that we found attractive:
It could take actions like sagas or epics without the async pollution experienced by thunks
It colocated async and synchronous effects, making it clear what responsibility each slice had for the side effects that were run
By keeping the switch (action.type)
mechanic, it resembled vanilla Redux, and so was more grokkable than generators or RxJS streams
This was the sentence we read that forever changed the way I wrote async Redux. we hope to use it to convince you to change yours, too.
Vanilla Redux consists of 3 elements of boilerplate for each slice of state:
Our approach adds a fourth:
Not every slice needs all four, though we find most do. Some slices just need the vanilla synchronous 3 elements, some (like analytics) only need the middleware element, and we have exotic cases that didn’t need state or a reducer, but just actions and the middleware to dispatch them.
In all cases, the pattern we use for custom middleware is this: alongside any userActions
and a userReducer
, we’ll add a userMiddleware
…
const userMiddleware = ({ getState, dispatch }) => next => async action => { const result = next(action); switch (action.type) { case SOME_ACTION: const asyncResult = await somethingAsync(); dispatch(anotherAction(asyncResult)); break; case SOME_OTHER_ACTION: const { slice: { stateVariable } } = getState(); await someProcess(stateVariable); break; } return Promise.resolve(result); }
Note how, when actions go in the top of the async function, they immediately get next(action)
-ed (passing them along to the next middleware or the destination store), and then there’s a switch (action.type)
with case
s that perform the side effects before the promised result is resolved (which allows your dispatch()
es to be await
ed).
And this is what we love about this pattern: the asynchronous middleware closely resembles a synchronous reducer. Just as the reducer is pure in that a given action on a given state will always produces the same resultant state, the middleware has its own purity: a given action on a given state will always run the same effects.
This makes async effects easy to understand. It has given up the power of the saga (it now can only take every action of a type) but in doing so has simplified it and made tracking your side effects obvious.
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Content Source:
57 Sherway St,
Stoney Creek, ON
L8J 0J3
606, Suvas Scala,
S P Ring Road, Nikol,
Ahmedabad 380049
1131 Baycrest Drive,
Wesley Chapel,
FL 33544
57 Sherway St,
Stoney Creek, ON
L8J 0J3
606, Suvas Scala,
S P Ring Road, Nikol,
Ahmedabad 380049
1131 Baycrest Drive,
Wesley Chapel,
FL 33544
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